Silver's profile, from the Xbox 360 version of Sonic Generations. He also wears his standard gloves and bracelets. The rest of his boots are navy blue with a white stripe down the center, cyan toes, and gray soles.įor the purpose of Extreme Gear racing, Silver wears blue boots with a white stripe down the center, gold cuffs, light blue toes, black and cyan stripes, two light blue straps each with white fasteners, white shoelaces, four gold eyelets, and white soles. The tops of his boots are of a similar fashion with a red gem set in gold. He also has a short, pointy tail.įor attire, he wears white gloves with cyan circles with lines sticking out of the bottom leading to his golden bracelets accented in cyan. He has a black nose on his muzzle, two large spines at the back of his head, while on the front of his forehead there are five distinct spines flared up and back, the two final ones covering up most of his small, triangular ears.
Silver is a very light gray (almost white) anthropomorphic hedgehog with white fur on his chest surrounding his neck with gold eyes and peach skin. While developing the character models and textures, they focused on using the hardware to develop the textures rather than just using simple white-gray, which led to Silver's color and name. Orange was originally used for his fur for exploration, but they soon moved away from that in favor of a white-gray fur. The next thing to do was choosing the color of the character. After much discussion, the team finalized Silver as a hedgehog. However, the developers ultimately decided against this, fearing a mink would not blend in with the rest of the characters. From this idea, the team pursued the idea for a mink named "Venice" ( ヴェネツィア, "Venice" ?), after Venice in Italy, the place Soleanna is based on. When the team first started and had no idea what direction to follow, someone came up with the idea of a character with Sonic's scarf-like hair, but in more volume. The design team developed over fifty different concepts for the character before reaching his final look, where early sketches included a hedgehog-like animal wearing a futuristic headset and markings on its hair. Wanting to incorporate features emphasizing Silver's abilities, the team sought to give the character new attributes that no other Sonic characters had. During the development of Sonic the Hedgehog (2006) in 2005, another action game Sonic Team developed, yet later canceled, named Fifth Phantom Saga featured core gameplay mechanics that focuses on the use of abilities similar to Silver's. Įarly concept sketches of Silver, featuring Venice (bottom left).Īccording to the Sega Mega Drive Ultimate Collection interview with Sega developer Shun Nakamura, Silver's abilities were originally designed for a different action game with the character not meant to make an appearance. Shiro Maekawa based Silver's character on Future Trunks from the Dragon Ball series. Early drafts describe Silver as having "special powers" of unknown origin drawn from the Chaos Emeralds, but this was rejected in the final game. This lead to Silver being given his psychokinetic powers.
With a new physics engine giving a lot of depth to the game experience, they decided they wanted to include a new character with unique abilities for an alternate way to play through the levels. Silver's creation was inspired by Sonic the Hedgehog (2006) early development stages, where the development team was making huge levels with multiple paths through them.
Sonic & All-Stars Racing Transformed (cameo).Mario & Sonic at the London 2012 Olympic Games.Sonic Generations (Nintendo 3DS version).Mario & Sonic at the Olympic Winter Games.Sonic and the Secret Rings ( Party Mode).